scottobear: (danny gaming)
[personal profile] scottobear
Carcassone (Hunter and Gatherers) is more fun than I'd thought it would be. BHK and I played last night, and we were neck and neck throughout. I suspect that there will be some good tactics developed over the next two or three plays - especially on land development. It's not complicated at all, and the play is fast. (Not as uncomplicated as blink, which we also played... which might be better suited to play with kids aged 12 and under.)

I wonder how good the other games in the series are? More of the same, but with different art? I'll be investigating. We'll certainly be playing at least one game with Danny when he's up for a visit from 6/20-6/27GeotargetVisitor Map

Date: 2007-06-12 05:24 pm (UTC)
From: [identity profile] constance1010.livejournal.com
Carcassone rocks. We played it and have meant to play it again, just havent yet. No time.

Its loads of fun. :)

Date: 2007-06-12 05:52 pm (UTC)
From: [identity profile] scottobear.livejournal.com
are you playing the city game, hunter gatherers, or some other variant?

Date: 2007-06-12 11:24 pm (UTC)
From: [identity profile] eryx-uk.livejournal.com
I couldn't get into Carcassone myself. Just not an attention filler for me.

One that I did enjoy and you might like is Settlers of the Stone Age. A very clever management game that was a massive improvement over the original Settlers.

Date: 2007-06-13 11:44 am (UTC)
From: [identity profile] scottobear.livejournal.com
very good to know! what changes made it better?

Date: 2007-06-13 12:21 pm (UTC)
From: [identity profile] eryx-uk.livejournal.com
Everyone starts in Africa but as time goes by and the world warms up it becomes desert so you have keep on the move. Like our ancestors you have to spread out from Africa into Europe then over the land bridge to North America and down to South America.
The game keeps you moving in addition to resource management and two enemies (Neandathal and Sabretooth instead of the Bandit).

Date: 2007-06-13 12:39 pm (UTC)
From: [identity profile] scottobear.livejournal.com
sounds like a hoot! Maybe we can play if we manage to sneak you over from the UK, or if we get to visit your neck of the woods!

Date: 2007-06-13 12:45 pm (UTC)
From: [identity profile] eryx-uk.livejournal.com
Sounds like a plan! :)

Date: 2007-06-13 07:31 pm (UTC)
From: [identity profile] scottobear.livejournal.com

I escaped from Moonbase Blackhellkat!

I killed Faerie the nutrivend drinks machine, Unquietmind the cleaning droid, Quietjenn the red-shirted ensign, Darktrain the red-shirted ensign, Bookfoole the cleaning droid, Lentil the red-shirted ensign, Sourpuss the nutrivend drinks machine, Booh666 the tribble, S0likear0se the engineer, Eryx Uk the cargobot, Greencaped K the tribble, Inkygypsy the tribble and Rogdef the Dalek.

I salvaged a Razorartian deathblade, a Juliabee screwdriver, a ROBELV forcefield generator, a Glamaramaian artefact, a Shinchyian raygun, Mamarama's commbadge, an Emmlaar model hazmat suit, a Platofish model hazmat suit, a Vfc screwdriver, the Log of the USS Warhol, a Catelin screwdriver, a Cath555 model hazmat suit, a CHRISH-6400 supercomputer, a Nighty-Night screwdriver, Elgeneralito's commbadge, a Neneygrrlian deathblade, a BEATNI forcefield generator, a Kat78731ian deathblade and 249 galacticredits.

Score: 584

Explore Moonbase Blackhellkat and try to beat this score,
or enter your username to generate and explore your own space adventure...

Date: 2007-06-13 10:20 pm (UTC)
From: [identity profile] eryx-uk.livejournal.com

I escaped from Moonbase Blackhellkat!

I killed Marcoo the maintenance droid.

I salvaged a Juliabee screwdriver, a Razorartian deathblade, a Catelin screwdriver, the Log of the USS Warhol, an HAPPYJOSIE-60 phaser, an Oneeyedcatian artefact, Elgeneralito's commbadge and 23 galacticredits.

Score: 188

Explore Moonbase Blackhellkat and try to beat this score,
or enter your username to generate and explore your own space adventure...

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