6493 - Spammers Attack, take five!
Feb. 27th, 2004 08:33 amFifth instance of severe spambotting. This time some robo-clown from 217.27.147.184 has decided to try to comment spam two January lj entries with promises of "indian porn". (entries 6402 and 6427, to be precise)
Of course, I screen anonymous posts before releasing them, so I won't share any linkage to spambots.
Wasn't LJ_dev going to put some sort of identify-response system in to stop botting?
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Date: 2004-02-27 06:26 am (UTC)no subject
Date: 2004-02-27 06:28 am (UTC)bah on spam!!
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Date: 2004-02-27 07:09 am (UTC)http://www.livejournal.com/community/lj_dev/621887.html?mode=reply
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Date: 2004-02-27 07:22 am (UTC)no subject
Date: 2004-02-27 07:24 am (UTC)Dirty birds, trying to mooch off of our journals!
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Date: 2004-02-27 09:36 am (UTC);>
So....City of Heroes, eh? Looks interesting.....
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Date: 2004-02-27 10:35 am (UTC)no subject
Date: 2004-02-27 11:08 am (UTC)At least give the software away and charge a very small fee.....There was a space sim that I tried out that worked that way....the software was $9.00, then $4 or $5 a month, but I can't remember the name of it. It was a lot like Privateer.
I didn't like the controls, so I stopped playing it and it was all cool.
Blah. Anyway.....looks cool, but I'll most likely pass it up for the same reason.
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Date: 2004-02-27 11:12 am (UTC)no subject
Date: 2004-02-27 11:09 am (UTC)no subject
Date: 2004-02-27 11:09 am (UTC)no subject
Date: 2004-02-27 11:15 am (UTC)Here's the link (http://nwn.bioware.com/)
NWN was the first online game I ever played (well, after MadMaze on Prodigy, lol). It was initially sponsored by AOL, then AOL decided it wasn't worth the effort/cost and killed it.
Years later, a group called the Neverwinter Consortium ressurected it based on Bioware's adaptation of the original AOL game, which was based on all the DOS based games of its ilk.....
Confused? I might not have explained that properly.....anyway, it's great fun to play the old game in the new setting.....and the new game is rather fun, too.....(so long as you find people who don't hack)
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Date: 2004-02-27 11:19 am (UTC)does it charge a time-based fee, or is it a one-shot?
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Date: 2004-02-27 11:25 am (UTC)Once you buy the game, that's it.
They don't have a specific online persistent world, but a gabillion other people do, which is nice. You can flit from world to world as you please....there's many good worlds out there.
I stick to the ressurection of the old version of the game, which is invitation based, recreated based on the old maps, and persistent rather than a constantly refreshed module. It's tough, too.....it's not as easy as the regular game or other player-generated modules, which is sort of nice and sort of a pain in the ass, heh.
I love it, though. It's (in my own mind) almost everything a recreation of D&D via software should be.....
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Date: 2004-02-27 11:31 am (UTC)no subject
Date: 2004-02-27 11:37 am (UTC)Before going on with any of the player modules, I'd suggest playing through all of the campaigns.....NWN, NWN: Shadows of Undrentide (expansion), and NWN: Hordes of the Underdark (expansion 2).....A lot of people don't seem to like NWN:HotU because it introduces "epic" characters....characters from level 20 and up to level 40....I find it fun, personally......
I think you can get NWN for fairly cheap at this point, and the two expansions are as well....I think.
Another player, (I think again), is Voodoolimbo. (http://www.livejournal.com/users/voodoolimbo)